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Apocalyptic Diner | Environment

This abandoned / post-apocalyptic diner was created for a school project. All meshes were modeled in Maya and all textures were created in Substance Designer. The scene was assembled in Unreal Engine.
This project was heavily inspired by this concept art, https://www.artstation.com/artwork/oAV4WW

Modular Meshes Breakdown

Modular Meshes Breakdown

Materials

Materials

Material Nodes

Material Nodes