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Fallout: Miami - Cargo Vertibird

This was by far the largest project I worked on for Fallout: Miami. The high-res mesh and block out were mostly complete for this model, so I finished the rear door and then made the game-res and the rest of the trim sheets. The already completed trim sheets were the Main Hull and Underside Hull, the trim sheets I made were the Interior Assets, Interior Walls & Floors, Exterior Assets, and Rear Door Ramps.
Link to the concept art by Marko Lipovac,
https://www.artstation.com/artwork/EVgm3e
Early blockout & high-res by Matthew Stevens,
https://www.artstation.com/mipply

Exterior Assets | Interior Assets

Exterior Assets | Interior Assets

Interior Walls & Floors | Rear Door Ramps

Interior Walls & Floors | Rear Door Ramps